2012 Program
Download a mobile version of the program using Guidebook! Download the app on your mobile device at http://guidebook.com/getit/.
Educational games can be powerful learning tools, but it’s not always easy to start implementing them. This workshop will help you pinpoint high-quality, free digital games that tie right into your curriculum. You’ll learn how teachers are using these games to spark inquiry, cultivate critical reasoning and systems thinking, and encourage creative, interactive problem-solving. We'll also share grant and funding resources as well as the top findings from new game-based learning research conducted by the Joan Ganz Cooney Center at Sesame Workshop and BrainPOP. Through video case studies and a national survey of tech-savvy teachers, the research sheds light on educators’ attitudes and beliefs about video games in the classroom.