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For the Game in Education Conference, we would like to lead a workshop where participants play our genetics game RoboGen,learn about its pedagogical approach, and discuss other possible ways it could be used. RoboGen is designed around game mechanics that are analogous to scientific concepts, and we’ll share information from our field test about how teachers and students responded to this approach. Our goal is to help middle school teachers understand how games can supplement traditional classroom activities to help students unravel scientific misconceptions, as well as elicit their ideas about using games to support teaching and learning.