2012 Program

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Wednesday, August 1 • 1:15pm - 3:00pm
Playing with Misconceptions: Using Digital Games and Interactive Metaphors in the Science Classroom

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For the Game in Education Conference, we would like to lead a workshop where participants play our genetics game RoboGen,learn about its pedagogical approach, and discuss other possible ways it could be used. RoboGen is designed around game mechanics that are analogous to scientific concepts, and we’ll share information from our field test about how teachers and students responded to this approach. Our goal is to help middle school teachers understand how games can supplement traditional classroom activities to help students unravel scientific misconceptions, as well as elicit their ideas about using games to support teaching and learning.


Jay Bachhuber

Researcher, Center for Children & Technology
Jay is a researcher working primarily on game-based learning initiatives, including the Portable Word Play project. Before joining CCT, he worked as a freelance game designer, curriculum designer, and writer on a number of domestic and international educational gaming projects. He’s... Read More →

Tim Reitzes

Research Assistant, Center for Children & Technology
Tim is a research assistant working on the development of interactive science, literacy and history games for Possible Worlds and Mission America. Tim is also part of our Intel project team, working to describe potential benefits of teaching and learning made possible by good uses... Read More →

Wednesday August 1, 2012 1:15pm - 3:00pm
Education Classroom 2

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