2012 Program
Download a mobile version of the program using Guidebook! Download the app on your mobile device at http://guidebook.com/getit/.
It's great to want to gamify a class, but how can you convert from grade book to game-based and still meet the mandates of a school environment? Dr. Haskell will discuss various pedagogical approaches to organizing curricula in a game-based classroom. Chris has been utilizing a fully quest-based approach for two years at the university level. He will share his research on student outcomes, experience, standards alignment, and numerous organizational approaches.